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Mary Kilgallon
Mary Kilgallon
Animation & VFX Artist
Philadelphia, United States

Summary

Recent graduate of Drexel University, formerly interned at HighRock Studios and InksterPrints.

Skills

2D AnimationCompositingConcept ArtIllustrationStoryboarding3D Animation3D ModelingLightingColor GradingVideo EditingCartooningWritingPBR Texturing

Software proficiency

3ds Max
3ds Max
Inventor
Inventor
Maya
Maya
MotionBuilder
MotionBuilder
Mudbox
Mudbox
After Effects
After Effects
Illustrator
Illustrator
Premiere
Premiere
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Modo
Modo
Nuke
Nuke
SketchUp
SketchUp
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Shotgun
Shotgun
CLIP STUDIO PAINT
CLIP STUDIO PAINT
MediBang Paint
MediBang Paint

Reel

Productions

    • Movie
      A Work In Progress
    • Year
      2023
    • Role
      Concept Artist, Narrative Lead, Animator, Compositor
    • Company
      Team Big Robot (Drexel University Senior Project)
    • Video Game
      Nature's Grave
    • Year
      2022
    • Role
      Cutscene Animator
    • Company
      Graveyard Shift Games
    • Video Game
      The Ugly Shrekling
    • Year
      2020
    • Role
      Animator, Writer
    • Company
      Team Shronk
    • Movie
      Shira & Amal
    • Year
      2024
    • Role
      Concept Artist
    • Company
      Olive Branch Pictures

Experience

  • Concept Artist at Olive Branch Studios
    Phialdelphia, PA, United States of America
    February 2019 - April 2019

    • Lead background colorist for film posters using Adobe Photoshop

    • Collaborated with creative team to design characters

    • Researched historical and cultural texts to make designs accurate

  • Animator/Videographer at Microsociety
    Philadelphia, PA, United States of America
    March 2022 - Present

    • Creating educational animations for students nationwide

    • Organized and planned a tech demo and conference panel

    • Wrote scripts for narrative-based social media videos

  • Game Design Co-Op at OpenForge
    Philadelphia, PA, United States of America
    April 2021 - September 2021

    • Performed QA testing for educational (StartUp Wars) simulation

    • Designed 2D vector assets and wrote content for StartUp Wars

    • Created app mockups in Figma

  • Animation/UI Co-Op at InksterPrints
    Philadelphia, PA, United States of America
    April 2020 - September 2020

    • Created user interface assets for a mobile game app with accessibility in mind

    • Designed loading screen and transition animations

    • Collaborated to create other game assets with fellow interns

  • Intern at HighRock Studios
    Baltimore, MD, United States of America
    June 2019 - August 2019

    • Wrote dialogue for characters in an augmented reality game

    • Assisted animators in compositing architectural visualizations

    • Made 2D assets for an augmented reality game in Unreal Engine